![]() ![]() ![]() You would need a table with the 3 factor to represent "ressource scarce" "pollution concern" "long game". The cost of all the science required to research up to mining productivity 3 Modules 3 are very expensive the cost of only 75 modules is roughly equivalent to 3 level of research ( to correct my 300 order of magnitude number) : (the pollution effect from the module)Ĥ) mining drill are slower so increased power consumption to maintain throughput (the reduced speed effect from module)ĥ) it is possible to do the research while having efficiency 1 module in mining drill ( the drawback of taking a slot in a drill otherwise used to put a module that actually help for pollution) ( and 5th bonus)ġ) cost of producing the module higher than cost of the research unless very small amount of mining drill.Ģ) increased cost of energy per second per mining drill running until the end of the game or until you stop using the module in them (the energy consumption effet from module)ģ) increased generation of pollution per second per mining drill running until the end of the game or until you stop using the module. That's 4 distinct reason to explain why productivity module create more pollution. I see it as both the research and producing module have a 1 time pollution cost, but if you choose to make modules to place in mining drill instead of the research then every single one of the ore produced later will be slower and still create more pollution AND cost more energy. I think one other factor that need to be used for me is "lengh of game" or maybe "plan to launch several rocket". I'm not sure i understand how you articulate the different points, how one behave according to "ressource are scarce" and/or "pollution is not a concern" and their variant pairing. My point was that if pollution is a concern, researching Mining productivity 2 or higher is a relatively long term answer: yes, better than productivity modules but (due to the resource cost) still a bad idea in the short term.Įdit: i realized i misread the balden part as the reason why you consider research better than productivity module, while instead you are saying that the research is not always a no-brainer if pollution is important that is now clarified it was most likely the source of the misunderstanding, following post was written before For example, as you described, you can't create many Productivity module 3s for the total resource cost of researching Mining productivity 1-3 far fewer than you would need to fill a reasonable number of electric mining drills to get the same +30% productivity. The (one off) resource cost and (ongoing) increased power of productivity modules are separate concerns and I think pollution is very minor compared to these. On the other hand, if pollution is not a concern, it isn't a "significant drawback" of modules. My point was that if pollution is a concern, researching Mining productivity 2 or higher is a relatively long term answer: yes, better than productivity modules but (due to the resource cost) still a bad idea in the short term. It would create even more pollution if one had placed PM3 in its mining drill while doing the research ! True, but producing the science packs in order to research mining productivity bonus also creates (quite a lot of) pollution, and after Mining productivity 1 they are fairly/very expensive technologies. Another significant drawback of the prod modules in mining drill is that it increase the pollution per ore by a lot contrary to the mining productivity research. ![]()
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